Furthermore, it has a summon build potential, but it doesnt work out well, so you will mostly use your doom, shoot from a long distance, and do some good damage. His obstacle manipulation also perfectly compliments a combo of aoe-based ranged characters as he can easily set up death zones, or can be used to slow down enemies as you kill them one by one. Each of those can easily do great damage. Brute: 3 - this class doesn't really gain or lose anything at 2p. https://www.reddit.com/r/Gloomhaven/wiki/class_resources/, https://www.youtube.com/@neuralnetgames6540/. Not a good combo. Each party size (2, 3 and 4) is individually rated as this can have a dramatic impact on character effectiveness and allows you to build the best 4 player party, best 3 player party and best 2 player party. As this character, you support your teammates, but since you lack health, youll be hanging out at the back. Lastly, some disadvantages are associated with the Voidwarden: one is its initiative, which is not impressive. gains. New Movie News, Movie Trailers & upcoming Movie Reviews. Typically, the Scoundrel is much faster than the Brute so they may have trouble approaching the same enemy on the same round as the Brute may struggle to consistently go before the Scoundrel. Others do poorer with less players, like Tinkerer. Take this card, use it often especially since it has your best level 1 initiative. Tinkerer: Not nearly as bad as the Scoundrel, but still not very good. While every character class in Gloomhaven is capable of contributing to the campaign content there are some class options that simply offer a greater chance of success, particularly when you factor in the difficulty selected and your party composition. Damage could have been better, though. is also available. attacks. The Mindthief is packed with weird abilities and she can even use some of these psychic abilities to weaken her enemies. It sounds good, but it will reduce your life, so its not nearly as good as it sounds. Two melee single-target damage dealers, the combination involves the Brute walking in to set them up and the Scoundrel following to finish them off. They are placed in the S tier because they can rip off bosses and are capable of dealing them great damage, thus making them one of the best classes in the game. Also, scaling-wise, it is not so great. Brute: A great combination that really has everything (I believe it is one of the two best starting combinations of 2 classes alongside Spellweaver + Cragheart as it has both a ton of power and flexibility). Gloomhaven is a fantastic game. Summary The table below explains the entire article in a nutshell. Honestly, playing this combo feels a bit like cheating. A fair number of players find it tough focusing on one specific style or class. 2. Each party size (2, 3 and 4) is individually rated as this can have a dramatic impact on character effectiveness and allows you to build the best 4 player party, best 3 player party and best 2 player party. Let me add to this excellent summary by rating the Saw class (I played it til Level 8 in 2p): Saw: 2 - not as limited as the Music Note class, but still considerably worse with less partners. Oooo well we've played at least 100 scenarios at 2p now, so this is right up my alley. 5 - The best (This is one of the premier classes for playing 2p. You can always put it back down if you start losing. This calls for you to be cautious with card losses. If you play this combo, one of these two classes will be playing at a significant handicap. However, a Spellweaver takes zero damage even after two Our starting combo was Spellweaver and Craggy, which was a great combo. Simply buff yourself and stack the negatives on your S tier is the first category on the Gloomhaven Tier List. Just added it. is good at looting. Mind that range is king for summons. Spoilers are correctly marked so it's safe for newer players. If you keep using your melee attacks often, chances are youll end up being the one who needs support later. Brute is tied with a Cragheart for health points at level 1. Can attest to Sun + Saw. Sounds like we just picked a bad pairing. It almost goes without saying that the Brute is a tank, but this class is the best tank in the game and is absolutely essential to a balanced party. NEXT: The Best Characters To Include In Your Gloomhaven Party. Mindthief & Cragheart, I did this comobo for scenario 1 with my fianc on easy mode. Your summons would be an essential weapon for you. Things in this article show 1. Damn, got excited to see this from you then saw your disclaimer about the Mindthief, lol. The table below explains the entire article in a nutshell. Your email address will not be published. Or perhaps you enjoy playing solo. among the classes. It also is high on stamina with a card hand size of 12 gives. The first class on the S tier is the Berseker. And I mean that literally. Berserker and Quartermaster are among the top-performing classes. With the Frosthaven Kickstarter campaign in a full swing, I am continuing my articles regarding the starting classes descriptions. I'll make this section a lot shorter by not going through all the characters that can pair with the Tinkerer. A Brute is not complex, your abilities are pretty simple and understood. Scoundrel cares intensely about positioning of Ally and Enemies, can execute reliably when needed making up for Brutes relatively lower damage, and appreciated not having to take all the inevitable hits from getting up close. Gloomhaven is a cooperative party dungeon-crawler for one to six players, mixing tactical skirmishing with RPG combat in a single, massive box. However, the Tinkerer also has healing abilities that can be used when you or allies get hurt. good at looting. Gloomhaven has some classes which are quite average and are placed in the C tier. Also, hes pretty limited when it comes to movement. It can heal but not the way other classes can. It doesn't really help much with 2 player teams though. This roster was further expanded by 1 in Forgotten Circles and 4 in the Jaws of the Lion expansion for a total of 22 potential mercenaries to build your own Gloomhaven story. She is like a glass cannon with low health and can easily be exhausted. Hopefully, this guide to Gloomhaven starting classes has been helpful. Part of that success can be ascribed to each class's breadth and depth. The versatility of this character along with her power to heal makes her one of the best preferred gloomhaven characters. One of them is the main card it relies on, The Favorite. If Saw chooses a certain card it's amazing. The six Gloomhaven starting classes are: Brute Cragheart Mindthief Scoundrel Spellweaver Tinkerer One line overviews of the Gloomhaven starting classes and symbols Brute Symbol for the Brute in Gloomhaven The tank that can do a fair amount of damage and push monsters into harm's way. Now, Scoundrel is ranked sixth because it can get frustrating to play as a Scoundrel. For music note, even with damage build still awful at 2p? Playing with the Quartermaster class is great fun and can play many functionsin a squad. It is obvious she is low on stamina and Thanks Dreamcrawler, glad you are enjoying the guides! You take control of 2 characters yourself and can play as you would with 2 people. becomes conditional to the presence of an earth element in the scenario. [Recently held 6 enemies for 3 turns in a "you lose if enemy X reaches space 'a' " sort of scenario, just let my ally pick off valuable targets, then once the enemy count was lower, continued to not let anything deal damage for a few rounds while we mopped up -- I can't imagine this sort of 'stop literally every enemy' is tenable in bigger parties]. It's a ranged class that has some pretty good tank abilities for those who can never figure out if they want to be a DPS or a tank. Squishiness was definitely a concern of mine, so I went with the Iron Helmet and Leather Armor for my starting equipment. Today the turn is for another three characters - Human Banner Spear, Valrath Deathwalker and Aesther Necromancer. It presents a good mix of melee, elemental ranged attacks and has some healing abilities too. A Tinkerer powers your teams performance by buffing allies and weakening enemies with potions and mad contraptions. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Sportsmannote.com is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. As I mentioned earlier, Scoundrel Also, it takes a lot of thought to play, as this is a complicated class. Simply put, these classes are better than C and D tier classes but weaker than S and A tier classes. - Advertisement - - Advertisement - General Starting Class Information Limited aoe leads to you wanting to isolate and pick-off enemies rather than simply charge directly into the fray. We followed Tom Vasel's advice and started playing on "easy", so take this with a grain of salt, but so far it worked really well. The movement cards for a Spellweaver basically support her to keep up with the gang and not fall too behind. When playing a two-player game, take your time to think well before you make a class choice. We can say it is a good tank, but it has a drawback: it cannot do enough damage and doesnt hit enough targets. When you are roleplaying the Scoundrel you begin to feel like an actual assassin. There are a total of 22 classes in the game. The Scoundrel wants a melee ally because of her "flanking" cards and the Cragheart is not that. November 29, 2021 by John Madison. I'm looking for a pair of classes, not one specific class that is fun for 2P. A Cragheart moves slow. Subscribe! They have good hand size and a bunch of persistent effects, so you can play a card and fly for the entire game, which is super cool. As a Brute, leveling up is easy. This combo is (in)famous as the starting bad combo. Each class in the game has been designed with great depth to it. 1 - Bad (You will struggle significantly playing with this class in 2p at higher difficulties). The hand limit for Mindthief is 10 In other words, it is just slightly game-breaking and is an awesome class to play with. Now I really want to play Spellweaver + Scoundrel. She has only 6 health points and is hence fragile. At max, you will get a quick boost. Press question mark to learn the rest of the keyboard shortcuts. The Mindthief is an interesting and complex character to play. You just need to A Tinkerer is a supporter and has to pay attention to every detailed move of an enemy or ally. In both the Cephlofair board game and its digital version, the Brute is designed to combine DPS and tanking ability. Now that you have the basic insights from this Gloomhaven guide, gather your friends and get started! From among the group of Gloomhaven classes, the brute is the tank and often useful for some early success in your quest. In the beginning, it is pretty overpowered. Besides, its attacks are also quite weak, making it a less than optimal class. Spellweaver: One of the two best starting two-character combos (alongside Spellweaver + Brute) and it may actually be the best. For further detail on the rating for each particular character refer to the end of this Gloomhaven tier list guide. In the S Tier, you could find classes that are the best and have no cons at all. All these attributes give it the option to be played in different ways. This comes from the Tinkerers abilities of recovery and healing combined with its powerful traps and buffs. Why me? Lightning Bolt: 3 - this class suffers a bit for not having certain types of allies consistently at 2p. I'm going to use a 1-5 scale because I think there's not really any need for 10. When it comes to experience wise that you trade this card for something more useful. Both classes have quite good dmg and i have a variety of pushes, disarms and immobilizes to help us kite the enemies. Everything the Brute is not, the Spellweaver is, and vice-versa. Press question mark to learn the rest of the keyboard shortcuts. It does not scale well, and its cards are just middle of the road, and you can get into some shenanigans with Chimeric Formula. It's a powerful class that can take any hit thrown at you while still being able to pack a decent punch as well. We are not the same content producer as Neural Net Games although we are definitely a fan of his work and still watch his class specific videos every time we create a new Gloomhaven mercenary after a retirement! 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Both of these options have very similar views on the game meta to me and a great level of detail at the same time. The only two-character party I think can do decently with the Tinkerer is the Spellweaver. Thanks in advance! Beast Tyrant is the next character on the B tier. The best way to play the Elementalist is with someone who generates elements, and you play two characters yourself so that you have perfect information and can go absolute beast mode. You need to take the circumstances into consideration when going through the Gloomhaven classes. The major ability of the Summoner is to summon associates and destroy giant enemies. Brutes are not good at looting. Cragheart: One of the two best starting two-character combos (alongside Spellweaver + Brute) and it may actually be the best. But one gripe against it is shielded enemies, as it has a tough time with shielded enemies. However, since you'll probably be playing this game as this character for a long time, it's extremely important you choose a character that you'll enjoy and can keep up with the other players in the group. You should check the bgg poll for best and worst classes. He can deal damage, but worse than any other starting character, and damage is what you'll want most of the time when you're just two characters. To begin with, there are 6 Gloomhaven starting classes: Before we get into a detailed discussion about Gloomhaven character classes, itd be better to go through the general Gloomhaven class guide and get an idea. Still, the combination works just fine as the Cragheart provides some healing when needed and a fair amount of ranged damage + aoe. as a Tinkerer. It is, without a doubt, one of the finest RPG board games ever created. But, the problem here is that enemies are going to scale with your party level, putting you on an even playing field. Two-Mini: 5 - this is one of the three or four best classes in the game and is at its best in 2p. You sneak in, do some damage and get out of there before the same damage is done to you. One drawback which brings it down to this tier is that it exhausts early quite a bit, making it less effective. However, stamina is a problem for Scoundrel with a hand size of 9 cards only and no way to get it back. It doesnt do anything well and is super situational. The one caveat: I have never played or played with the Mindthief in a party of 2, so anything I say about that class will be purely conjecture based on seeing/playing the class in larger parties. Concentric Circles: 4 - 2p is the best this class will ever be. This class has one drawback: we have placed him in the A tier instead of the A tier.