There is a great video out there about it and TLDW, its only use is if you pass a window the zombie has a slightly less chance of seeing you, but if u r in the open, forget it. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. As such, the negative traits we have chosen are quite possibly the least harmful ones in the game. Positive traits in Project Zomboid give players a specific advantage. This trait is pretty good for exactly the same reasons as underweight. High Thirst is the easiest negative trait to manage in Project Zomboid, and it gives you an impressive six extra points to spend on positive traits. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. Note: the ratings are aimed towards new players on default settings. This trait would be a hard sell even as a negative. Some really great points there, I hadn't realised any of that even after playing with some of these skills for a couple hundred hours lol. The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. The ones that can be remedied are, from the top of my head: Very Underweight, Underweight, Overweight, Obese - all weight ones can be managed through nutrition intake, Out of shape, unfit - by training fitness. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} 25% slower xp gain with weapons. Here is some of the best negative traits in Project Zomboid. Avoid. So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. In particular it allows you to get away with medium-to-low strength. Farming is a pretty essential skill in PZ, and the XP and level boost this gives are nice to have. Although the description of the negative trait says it decreases theplayer's vision, It appears not to affect the character in any noticeable way. Because of this, it's an easy +2 point that can go towards a decent positive trait. What pacifist actually does is lower the experience gain for weapon-related skills. They need to give it more features and make it much stronger. Outdoorsman: I never take it. Both of these traits will make your character pretty much useless when it comes to running around or doing anything at the start of the game. For experienced players this can actually be a positive-ish trait once you get past the early game. Which DOES affect stamina. It reduces the amount of time spent sleeping, increasing the number of hours you can remain awake before the tired moodle appears and giving you more time in the day for whatever. Strength is difficult to level up, dont take this. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. All rights reserved. How did you find the list? And do they have any negatives that stick forever? The effects of this trait will eventually get better and better as you play through the game. Along with surviving the most obvious threat of flesh eating undead you will have to navigate your character's psyche as well as stress will impact your character's ability to deal with their situation. It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. +1. Considering how valuable points are this is a massive waste. Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. Athletic is non negotiable. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. -2 Fitness, Description: Low strength, low endurance and prone to injury. Underweight has a similar penalty, it makes your attacks deal less damage. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} On the flip side weak is very good points for this reason. Press question mark to learn the rest of the keyboard shortcuts. Plus, you can easily speed the process up by hitting the fast-forward button at the top of your screen. As its an RPG game you are developing your own story, so play as you wish. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. Ideally paired with fire officer so you can pick underweight and still keep athletic. Sure, reading will be a bit slower that normal but when you can triple the speed of the game whenever you wish to skip the reading, it doesnt really matter. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-medrectangle-4','ezslot_8',113,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-4-0'); if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-narrow-sky-1','ezslot_16',146,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-narrow-sky-1-0');Considering that you can get water through many different sources all the way through the game, I generally consider this free points. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} You can really live without this one, 6 points is costly too. More annoying than anything, gives you less time in the day. Whether you get lucky with a tub of ice cream in the freezer or come across a couple of sticks of butter putting on long-term weight is not so hard in Project Zomboid. Leveling farming is kinda easy, just read a farming book and collect the crops. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} Sunday Driver: 2. Napkin math puts all of that together as +42 trait points that either can be worked off or will eventually become irrelevant. Don't really need it if you have a profession that gives maintenance though. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. I can just imagine wheezing around, unable to run, unable to carry much, struggling to fight off even a single zombie, having to hyper-focus on nutrition, and none of your skills will develop, yikes! Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. People be doing a lot of running in this game. Points added: +2 PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Basically, traits are modifiers, both positive and negative, that can be chosen during character creation in the form of occupations, aka hobbies. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2. This will get you killed. It makes getting bitten extremely easy. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} I'd put Speed Demon at 2. For only 2 points this perk is a must-have. Because of this, it's an easy +2 point that can go towards a decent positive trait. Maybe not deadly, but you will attract a few more zombies. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. The ones that can be remedied are, from the top of my head: Very Underweight, Underweight, Overweight, Obese - all weight ones can be managed through nutrition intake. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. Foraging will keep you well fed thru summer and trapping will keep you fed thru winter. But keep in mind that you will need to deal with this trait's adverse side effects for the early portion of your game, which islow endurance and endurance regeneration. Lastly, the bonus that thick skin provides is so negligible that its not worth the points. Yes good call with the Thin-skinned. Can't add to the post as i am newbut thank you:-). Expensive, though. https://discord.gg/theindiestone, Press J to jump to the feed. Unless TIS changed something Poor Eyesight is permament, used to pick that one and survived for couple of months and it didn't go away but it was long time ago in a galaxy far, far away What about if you quit smoking? In order to start playing, your points must have a total of 0. All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. https://discord.gg/theindiestone, Press J to jump to the feed. Your character has a perception radius even behind them, supposed to represent hearing. I've never found food to be a massive issue in this game, just forage for a few hours and you'll have enough food for the week. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Very useful for finding Axes and Sledgehammers. Water is easy to obtain. This can be an issue though if do get surprised by an enemy (which can happen often in Project Zomboid), but as long as you are a stealthy player you should be fine with Thin-Skinned! Rather than the game auto slowing down from fast forward when you get attacked from behind, the game will auto slow down when a zombie enters that short circle behind your character that you get with keen hearing. Increases fuel consumption by 100%. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. It can be rather annoying having a character only stressing out any time you go into a tight. Conspicuous: 3/5. -30% exp for weapons but +35% exp gain from fast learner = 5% net gain for weapons, PLUS 35% increase exp gains on all other skills (carpentry, aiming/reloading, etc. Espaol - Latinoamrica (Spanish - Latin America). Significantly defeats the purpose of using vehicles. If you don't want to use the skill don't bother, but id encourage anyone to use this skill as much as possible. Hunter is nice to the xp boosts to some skills but again, I play on insane pop so sneaking isnt particularly viable. Unlike in real life, being a smoker in Project Zomboid is not all that bad and doesn't cause any health risks. So even if it was hard to level it would still be bad. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} This also applies to backpack storage but is still a convenience perk. If you're an experienced driver with a PC that can run the game well you are simply NEVER going to die to Speed Demon, and the increase in acceleration speeds up gameplay; particularly when it comes to towing. Anything that increases endurance loss will probably get you killed. Again you probably don't know how detection works in the game. Could be worth taking in conjunction with the negative perk "Prone to Illness" as it gives you 2 free points, which is why I didn't rate this lower. 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